Virtual Kumite 21 approaches

 

Halo: The Master Chief Collection
We did some testing with three Xbox One consoles and five players. We were using the new LAN network option and the Heimdahl 10/100 switch.
We experienced issues with the Hydra console being slow to get started, however, after that it was smooth sailing. Halo CE, Halo 2, Halo 2 Anniversary, Halo 3, and Halo 4 all played well, the party stayed together.

Teams:
The age cut off for the veteran players vs the rookie players is being considered. Attempting to benchmark our player abilities during testing, it is still clear IVAN003 is a scale tipper. I am thinking about instituting a “Capture the Player” system. The losing team getting to draft a player from the winning team to be forced to play for them.

Games:

  • The Master Chief Collection: Rotating maps and game types of Halo 1,2,2a,3,and 4. Veterans vs Rookies, “capture the player” in effect.
  • Halo 3 – Valhalla Infinite: Infinite time and score. Veterans vs Rookies. There will be 4-8 active gamertags per team. Any number of players may participate per team, but all gamertags are to remain active. The goal is to achieve the highest total score for your team to be tallied at the end of the night.
  • Street Fighter: Veterans vs Rookies. Any player may request a match against the other team. The opposing team must send a player to take the challenge, if no one volunteers, the player requesting a match selects their opponent from the other team. The player forced to play may only be forced to play once. If all players have been selected, then only volunteers need play.
  • Soul Calibur: Veterans vs Rookies. Any player may request a match against the other team. The opposing team must send a player to take the challenge, if no one volunteers, the player requesting a match selects their opponent from the other team. The player forced to play may only be forced to play once. If all players have been selected, then only volunteers need play.

Scoring:
There will be an allotment of “Tokens” available. For each win, everyone on the winning team takes a token, even if they are a captured player. Tokens may be collected in a team coffer. A captured player must place their token in their original team’s coffer. Valhalla Infinite will contribute a number of tokens equal to the difference in kills count at the end of the Kumite.

Leave a Reply